hass-core/homeassistant/components/lutron/scene.py
wilburCforce be6cf7d3ae
Add Lutron config flow (#98489)
* rough in structure for config_flow

* updated json files

* initial conversion to config_flow

* minor updates

* Update binary_sensor.py

* Update config_flow.py

* Update __init__.py

* updates beased on requested changes

* Update const.py

added doc note for ruff

* updated based on suggestions

* updated load xmldb for efficiency

* updated references

* removed unneeded file

* updated config flow to use GUID from XML DB

* minor update to change logging

* updated based on PR feedback

* reverted change for line 30 based on testing

* corrected user_input

* updated based on latest comments

* exception handling

* added raising of issues for config flow

* updated issues strings

* config flow test shell - needs work

* minor changes

* Update strings.json

* Update config_flow.py

* Update __init__.py

* Create conftest.py

* Update test_config_flow.py

* Update test_config_flow.py

* Update config_flow.py

* Update strings.json

* Update requirements_test_all.txt

* Update strings.json

* Update strings.json

* Update config_flow.py

* Update test_config_flow.py

* Update config_flow.py

* Create test_init.py

* Update __init__.py

* Delete tests/components/lutron/test_init.py

* Update strings.json

* updated import parts and tested

* updated strings to improve user feedback

---------

Co-authored-by: Joost Lekkerkerker <joostlek@outlook.com>
2024-01-05 16:39:14 +01:00

50 lines
1.6 KiB
Python

"""Support for Lutron scenes."""
from __future__ import annotations
from typing import Any
from homeassistant.components.scene import Scene
from homeassistant.config_entries import ConfigEntry
from homeassistant.core import HomeAssistant
from homeassistant.helpers.entity_platform import AddEntitiesCallback
from . import LUTRON_CONTROLLER, LUTRON_DEVICES, LutronDevice
async def async_setup_entry(
hass: HomeAssistant,
config_entry: ConfigEntry,
async_add_entities: AddEntitiesCallback,
) -> None:
"""Set up the Lutron scene platform.
Adds scenes from the Main Repeater associated with the config_entry as
scene entities.
"""
entities = []
for scene_data in hass.data[LUTRON_DEVICES]["scene"]:
(area_name, keypad_name, device, led) = scene_data
entity = LutronScene(
area_name, keypad_name, device, led, hass.data[LUTRON_CONTROLLER]
)
entities.append(entity)
async_add_entities(entities, True)
class LutronScene(LutronDevice, Scene):
"""Representation of a Lutron Scene."""
def __init__(self, area_name, keypad_name, lutron_device, lutron_led, controller):
"""Initialize the scene/button."""
super().__init__(area_name, lutron_device, controller)
self._keypad_name = keypad_name
self._led = lutron_led
def activate(self, **kwargs: Any) -> None:
"""Activate the scene."""
self._lutron_device.press()
@property
def name(self) -> str:
"""Return the name of the device."""
return f"{self._area_name} {self._keypad_name}: {self._lutron_device.name}"