Use entity class attributes for blinkt (#52893)
* Use entity class attributes for blinkt * tweak * tweak * remove redundant properties
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1 changed files with 14 additions and 48 deletions
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@ -41,77 +41,43 @@ def setup_platform(hass, config, add_entities, discovery_info=None):
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class BlinktLight(LightEntity):
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class BlinktLight(LightEntity):
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"""Representation of a Blinkt! Light."""
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"""Representation of a Blinkt! Light."""
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_attr_supported_features = SUPPORT_BLINKT
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_attr_should_poll = False
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_attr_assumed_state = True
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def __init__(self, blinkt, name, index):
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def __init__(self, blinkt, name, index):
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"""Initialize a Blinkt Light.
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"""Initialize a Blinkt Light.
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Default brightness and white color.
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Default brightness and white color.
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"""
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"""
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self._blinkt = blinkt
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self._blinkt = blinkt
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self._name = f"{name}_{index}"
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self._attr_name = f"{name}_{index}"
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self._index = index
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self._index = index
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self._is_on = False
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self._attr_is_on = False
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self._brightness = 255
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self._attr_brightness = 255
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self._hs_color = [0, 0]
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self._attr_hs_color = [0, 0]
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@property
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def name(self):
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"""Return the display name of this light."""
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return self._name
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@property
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def brightness(self):
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"""Read back the brightness of the light.
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Returns integer in the range of 1-255.
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"""
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return self._brightness
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@property
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def hs_color(self):
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"""Read back the color of the light."""
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return self._hs_color
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@property
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def supported_features(self):
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"""Flag supported features."""
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return SUPPORT_BLINKT
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@property
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def is_on(self):
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"""Return true if light is on."""
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return self._is_on
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@property
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def should_poll(self):
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"""Return if we should poll this device."""
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return False
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@property
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def assumed_state(self) -> bool:
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"""Return True if unable to access real state of the entity."""
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return True
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def turn_on(self, **kwargs):
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def turn_on(self, **kwargs):
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"""Instruct the light to turn on and set correct brightness & color."""
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"""Instruct the light to turn on and set correct brightness & color."""
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if ATTR_HS_COLOR in kwargs:
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if ATTR_HS_COLOR in kwargs:
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self._hs_color = kwargs[ATTR_HS_COLOR]
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self._attr_hs_color = kwargs[ATTR_HS_COLOR]
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if ATTR_BRIGHTNESS in kwargs:
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if ATTR_BRIGHTNESS in kwargs:
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self._brightness = kwargs[ATTR_BRIGHTNESS]
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self._attr_brightness = kwargs[ATTR_BRIGHTNESS]
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percent_bright = self._brightness / 255
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percent_bright = self.brightness / 255
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rgb_color = color_util.color_hs_to_RGB(*self._hs_color)
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rgb_color = color_util.color_hs_to_RGB(*self.hs_color)
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self._blinkt.set_pixel(
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self._blinkt.set_pixel(
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self._index, rgb_color[0], rgb_color[1], rgb_color[2], percent_bright
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self._index, rgb_color[0], rgb_color[1], rgb_color[2], percent_bright
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)
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)
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self._blinkt.show()
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self._blinkt.show()
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self._is_on = True
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self._attr_is_on = True
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self.schedule_update_ha_state()
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self.schedule_update_ha_state()
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def turn_off(self, **kwargs):
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def turn_off(self, **kwargs):
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"""Instruct the light to turn off."""
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"""Instruct the light to turn off."""
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self._blinkt.set_pixel(self._index, 0, 0, 0, 0)
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self._blinkt.set_pixel(self._index, 0, 0, 0, 0)
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self._blinkt.show()
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self._blinkt.show()
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self._is_on = False
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self._attr_is_on = False
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self.schedule_update_ha_state()
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self.schedule_update_ha_state()
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