Elmax integration (#59321)
* Add elmax integration. * Run hassfest and generate requirements_all * Remove secondary platforms from elmax integration as per first component integration. * Move ElmaxCoordinator and ElmaxEntity into external file Linting review * Remove useless variables * Fix wrong indentation. * Remove unecessary platforms. * Remove unnecessary attributes from manifest. * Rely on property getters/setters rathern than private attribute from parent. Update internal entity state just after transitory state update. * Update homeassistant/components/elmax/const.py Reference Platform constant Co-authored-by: Marvin Wichmann <marvin@fam-wichmann.de> * Update username/password values Rely on already-present templating constants Co-authored-by: Marvin Wichmann <marvin@fam-wichmann.de> * Add missing constant import. * Remove unnecessary test_unhandled_error() callback implementation. * Add common.py to coverage ignore list. * Improve coverage of config_flow. * Rename the integration. Co-authored-by: Franck Nijhof <frenck@frenck.nl> * Fix reauth bug and improve testing. * Refactor lambdas into generators. Co-authored-by: Marvin Wichmann <marvin@fam-wichmann.de> Co-authored-by: Franck Nijhof <frenck@frenck.nl>
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homeassistant/components/elmax/switch.py
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homeassistant/components/elmax/switch.py
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"""Elmax switch platform."""
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from typing import Any
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from elmax_api.model.command import SwitchCommand
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from elmax_api.model.panel import PanelStatus
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from homeassistant.components.elmax import ElmaxCoordinator
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from homeassistant.components.elmax.common import ElmaxEntity
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from homeassistant.components.elmax.const import DOMAIN
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from homeassistant.components.switch import SwitchEntity
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from homeassistant.config_entries import ConfigEntry
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from homeassistant.helpers.entity_platform import AddEntitiesCallback
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from homeassistant.helpers.typing import HomeAssistantType
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class ElmaxSwitch(ElmaxEntity, SwitchEntity):
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"""Implement the Elmax switch entity."""
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@property
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def is_on(self) -> bool:
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"""Return True if entity is on."""
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if self.transitory_state is not None:
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return self.transitory_state
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return self._device.opened
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async def async_turn_on(self, **kwargs: Any) -> None:
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"""Turn the entity on."""
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client = self._coordinator.http_client
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await client.execute_command(
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endpoint_id=self._device.endpoint_id, command=SwitchCommand.TURN_ON
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)
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self.transitory_state = True
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await self.async_update_ha_state()
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async def async_turn_off(self, **kwargs: Any) -> None:
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"""Turn the entity off."""
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client = self._coordinator.http_client
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await client.execute_command(
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endpoint_id=self._device.endpoint_id, command=SwitchCommand.TURN_OFF
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)
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self.transitory_state = False
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await self.async_update_ha_state()
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@property
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def assumed_state(self) -> bool:
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"""Return True if unable to access real state of the entity."""
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return False
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async def async_setup_entry(
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hass: HomeAssistantType,
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config_entry: ConfigEntry,
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async_add_entities: AddEntitiesCallback,
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) -> None:
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"""Set up the Elmax switch platform."""
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coordinator: ElmaxCoordinator = hass.data[DOMAIN][config_entry.entry_id]
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known_devices = set()
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def _discover_new_devices():
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panel_status = coordinator.panel_status # type: PanelStatus
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# In case the panel is offline, its status will be None. In that case, simply do nothing
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if panel_status is None:
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return
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# Otherwise, add all the entities we found
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entities = []
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for actuator in panel_status.actuators:
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entity = ElmaxSwitch(
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panel=coordinator.panel_entry,
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elmax_device=actuator,
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panel_version=panel_status.release,
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coordinator=coordinator,
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)
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if entity.unique_id not in known_devices:
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entities.append(entity)
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async_add_entities(entities, True)
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known_devices.update([entity.unique_id for entity in entities])
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# Register a listener for the discovery of new devices
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coordinator.async_add_listener(_discover_new_devices)
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# Immediately run a discovery, so we don't need to wait for the next update
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_discover_new_devices()
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