Add snapshot testing to Tessie (#108346)

* Redo Binary Sensors

* Redo Button

* Redo Climate

* Stage unfixed platforms

* Redo Cover

* Redo device tracker

* Redo lock

* Redo Media Player

* Redo Number

* Redo Select

* Redo Sensor

* Redo Switch

* Redo Update

* Fix setup_platform

* Add mixing snapshot

* Fix config flow

* Centralise entity testing

* Update snapshot

* Rename test_entities

* Fix assert_entities
This commit is contained in:
Brett Adams 2024-01-27 22:43:55 +10:00 committed by GitHub
parent 950660b953
commit 858fb1fa37
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
27 changed files with 5831 additions and 314 deletions

View file

@ -6,41 +6,39 @@ from freezegun.api import FrozenDateTimeFactory
from syrupy import SnapshotAssertion
from homeassistant.components.tessie.coordinator import TESSIE_SYNC_INTERVAL
from homeassistant.const import Platform
from homeassistant.core import HomeAssistant
from homeassistant.helpers import entity_registry as er
from .common import (
TEST_STATE_OF_ALL_VEHICLES,
TEST_VEHICLE_STATE_ONLINE,
setup_platform,
)
from .common import setup_platform
from tests.common import async_fire_time_changed
WAIT = timedelta(seconds=TESSIE_SYNC_INTERVAL)
MEDIA_INFO_1 = TEST_STATE_OF_ALL_VEHICLES["results"][0]["last_state"]["vehicle_state"][
"media_info"
]
MEDIA_INFO_2 = TEST_VEHICLE_STATE_ONLINE["vehicle_state"]["media_info"]
async def test_media_player_idle(
hass: HomeAssistant, freezer: FrozenDateTimeFactory, snapshot: SnapshotAssertion
async def test_media_player(
hass: HomeAssistant,
freezer: FrozenDateTimeFactory,
snapshot: SnapshotAssertion,
entity_registry: er.EntityRegistry,
) -> None:
"""Tests that the media player entity is correct when idle."""
assert len(hass.states.async_all("media_player")) == 0
entry = await setup_platform(hass, [Platform.MEDIA_PLAYER])
await setup_platform(hass)
entity_entries = er.async_entries_for_config_entry(entity_registry, entry.entry_id)
assert len(hass.states.async_all("media_player")) == 1
assert entity_entries
for entity_entry in entity_entries:
assert entity_entry == snapshot(name=f"{entity_entry.entity_id}-entry")
assert (state := hass.states.get(entity_entry.entity_id))
assert state == snapshot(name=f"{entity_entry.entity_id}-paused")
state = hass.states.get("media_player.test_media_player")
assert state == snapshot
# The refresh fixture has music playing
freezer.tick(WAIT)
async_fire_time_changed(hass)
# Trigger coordinator refresh since it has a different fixture.
freezer.tick(WAIT)
async_fire_time_changed(hass)
state = hass.states.get("media_player.test_media_player")
assert state == snapshot
assert hass.states.get(entity_entry.entity_id) == snapshot(
name=f"{entity_entry.entity_id}-playing"
)