Convert Kodi platform to async (#5167)

* Convert Kodi platform to async

* Remove unnecessary async_update_ha_state
This commit is contained in:
Adam Mills 2017-01-05 15:01:13 -05:00 committed by Paulus Schoutsen
parent 6b682d0d81
commit 276a29c8f4
2 changed files with 127 additions and 85 deletions

View file

@ -4,9 +4,11 @@ Support for interfacing with the XBMC/Kodi JSON-RPC API.
For more details about this platform, please refer to the documentation at
https://home-assistant.io/components/media_player.kodi/
"""
import asyncio
import logging
import urllib
import aiohttp
import voluptuous as vol
from homeassistant.components.media_player import (
@ -16,9 +18,10 @@ from homeassistant.components.media_player import (
from homeassistant.const import (
STATE_IDLE, STATE_OFF, STATE_PAUSED, STATE_PLAYING, CONF_HOST, CONF_NAME,
CONF_PORT, CONF_USERNAME, CONF_PASSWORD)
from homeassistant.helpers.aiohttp_client import async_get_clientsession
import homeassistant.helpers.config_validation as cv
REQUIREMENTS = ['jsonrpc-requests==0.3']
REQUIREMENTS = ['jsonrpc-async==0.1']
_LOGGER = logging.getLogger(__name__)
@ -26,6 +29,7 @@ CONF_TURN_OFF_ACTION = 'turn_off_action'
DEFAULT_NAME = 'Kodi'
DEFAULT_PORT = 8080
DEFAULT_TIMEOUT = 5
TURN_OFF_ACTION = [None, 'quit', 'hibernate', 'suspend', 'reboot', 'shutdown']
@ -43,7 +47,9 @@ PLATFORM_SCHEMA = PLATFORM_SCHEMA.extend({
})
def setup_platform(hass, config, add_entities, discovery_info=None):
@asyncio.coroutine
def async_setup_platform(hass, config, async_add_entities,
discovery_info=None):
"""Setup the Kodi platform."""
host = config.get(CONF_HOST)
port = config.get(CONF_PORT)
@ -55,29 +61,34 @@ def setup_platform(hass, config, add_entities, discovery_info=None):
"definitions here: "
"https://home-assistant.io/components/media_player.kodi/")
add_entities([
KodiDevice(
config.get(CONF_NAME),
host=host, port=port,
username=config.get(CONF_USERNAME),
password=config.get(CONF_PASSWORD),
turn_off_action=config.get(CONF_TURN_OFF_ACTION)),
])
entity = KodiDevice(
hass,
name=config.get(CONF_NAME),
host=host, port=port,
username=config.get(CONF_USERNAME),
password=config.get(CONF_PASSWORD),
turn_off_action=config.get(CONF_TURN_OFF_ACTION))
yield from async_add_entities([entity], update_before_add=True)
class KodiDevice(MediaPlayerDevice):
"""Representation of a XBMC/Kodi device."""
def __init__(self, name, host, port, username=None, password=None,
def __init__(self, hass, name, host, port, username=None, password=None,
turn_off_action=None):
"""Initialize the Kodi device."""
import jsonrpc_requests
import jsonrpc_async
self.hass = hass
self._name = name
kwargs = {'timeout': 5}
kwargs = {
'timeout': DEFAULT_TIMEOUT,
'session': async_get_clientsession(hass),
}
if username is not None:
kwargs['auth'] = (username, password)
kwargs['auth'] = aiohttp.BasicAuth(username, password)
image_auth_string = "{}:{}@".format(username, password)
else:
image_auth_string = ""
@ -86,26 +97,26 @@ class KodiDevice(MediaPlayerDevice):
self._image_url = 'http://{}{}:{}/image'.format(
image_auth_string, host, port)
self._server = jsonrpc_requests.Server(self._http_url, **kwargs)
self._server = jsonrpc_async.Server(self._http_url, **kwargs)
self._turn_off_action = turn_off_action
self._players = list()
self._properties = None
self._item = None
self._app_properties = None
self.update()
@property
def name(self):
"""Return the name of the device."""
return self._name
@asyncio.coroutine
def _get_players(self):
"""Return the active player objects or None."""
import jsonrpc_requests
import jsonrpc_async
try:
return self._server.Player.GetActivePlayers()
except jsonrpc_requests.jsonrpc.TransportError:
return (yield from self._server.Player.GetActivePlayers())
except jsonrpc_async.jsonrpc.TransportError:
if self._players is not None:
_LOGGER.info('Unable to fetch kodi data')
_LOGGER.debug('Unable to fetch kodi data', exc_info=True)
@ -125,28 +136,30 @@ class KodiDevice(MediaPlayerDevice):
else:
return STATE_PLAYING
def update(self):
@asyncio.coroutine
def async_update(self):
"""Retrieve latest state."""
self._players = self._get_players()
self._players = yield from self._get_players()
if self._players is not None and len(self._players) > 0:
player_id = self._players[0]['playerid']
assert isinstance(player_id, int)
self._properties = self._server.Player.GetProperties(
self._properties = yield from self._server.Player.GetProperties(
player_id,
['time', 'totaltime', 'speed', 'live']
)
self._item = self._server.Player.GetItem(
self._item = (yield from self._server.Player.GetItem(
player_id,
['title', 'file', 'uniqueid', 'thumbnail', 'artist']
)['item']
))['item']
self._app_properties = self._server.Application.GetProperties(
['volume', 'muted']
)
self._app_properties = \
yield from self._server.Application.GetProperties(
['volume', 'muted']
)
else:
self._properties = None
self._item = None
@ -218,94 +231,118 @@ class KodiDevice(MediaPlayerDevice):
return supported_media_commands
def turn_off(self):
@asyncio.coroutine
def async_turn_off(self):
"""Execute turn_off_action to turn off media player."""
if self._turn_off_action == 'quit':
self._server.Application.Quit()
yield from self._server.Application.Quit()
elif self._turn_off_action == 'hibernate':
self._server.System.Hibernate()
yield from self._server.System.Hibernate()
elif self._turn_off_action == 'suspend':
self._server.System.Suspend()
yield from self._server.System.Suspend()
elif self._turn_off_action == 'reboot':
self._server.System.Reboot()
yield from self._server.System.Reboot()
elif self._turn_off_action == 'shutdown':
self._server.System.Shutdown()
yield from self._server.System.Shutdown()
else:
_LOGGER.warning('turn_off requested but turn_off_action is none')
self.update_ha_state()
def volume_up(self):
@asyncio.coroutine
def async_volume_up(self):
"""Volume up the media player."""
assert self._server.Input.ExecuteAction('volumeup') == 'OK'
self.update_ha_state()
assert (
yield from self._server.Input.ExecuteAction('volumeup')) == 'OK'
def volume_down(self):
@asyncio.coroutine
def async_volume_down(self):
"""Volume down the media player."""
assert self._server.Input.ExecuteAction('volumedown') == 'OK'
self.update_ha_state()
assert (
yield from self._server.Input.ExecuteAction('volumedown')) == 'OK'
def set_volume_level(self, volume):
"""Set volume level, range 0..1."""
self._server.Application.SetVolume(int(volume * 100))
self.update_ha_state()
def async_set_volume_level(self, volume):
"""Set volume level, range 0..1.
def mute_volume(self, mute):
"""Mute (true) or unmute (false) media player."""
self._server.Application.SetMute(mute)
self.update_ha_state()
This method must be run in the event loop and returns a coroutine.
"""
return self._server.Application.SetVolume(int(volume * 100))
def _set_play_state(self, state):
def async_mute_volume(self, mute):
"""Mute (true) or unmute (false) media player.
This method must be run in the event loop and returns a coroutine.
"""
return self._server.Application.SetMute(mute)
@asyncio.coroutine
def async_set_play_state(self, state):
"""Helper method for play/pause/toggle."""
players = self._get_players()
players = yield from self._get_players()
if len(players) != 0:
self._server.Player.PlayPause(players[0]['playerid'], state)
yield from self._server.Player.PlayPause(
players[0]['playerid'], state)
self.update_ha_state()
def async_media_play_pause(self):
"""Pause media on media player.
def media_play_pause(self):
"""Pause media on media player."""
self._set_play_state('toggle')
This method must be run in the event loop and returns a coroutine.
"""
return self.async_set_play_state('toggle')
def media_play(self):
"""Play media."""
self._set_play_state(True)
def async_media_play(self):
"""Play media.
def media_pause(self):
"""Pause the media player."""
self._set_play_state(False)
This method must be run in the event loop and returns a coroutine.
"""
return self.async_set_play_state(True)
def media_stop(self):
def async_media_pause(self):
"""Pause the media player.
This method must be run in the event loop and returns a coroutine.
"""
return self.async_set_play_state(False)
@asyncio.coroutine
def async_media_stop(self):
"""Stop the media player."""
players = self._get_players()
players = yield from self._get_players()
if len(players) != 0:
self._server.Player.Stop(players[0]['playerid'])
yield from self._server.Player.Stop(players[0]['playerid'])
@asyncio.coroutine
def _goto(self, direction):
"""Helper method used for previous/next track."""
players = self._get_players()
players = yield from self._get_players()
if len(players) != 0:
self._server.Player.GoTo(players[0]['playerid'], direction)
if direction == 'previous':
# first seek to position 0. Kodi goes to the beginning of the
# current track if the current track is not at the beginning.
yield from self._server.Player.Seek(players[0]['playerid'], 0)
self.update_ha_state()
yield from self._server.Player.GoTo(
players[0]['playerid'], direction)
def media_next_track(self):
"""Send next track command."""
self._goto('next')
def async_media_next_track(self):
"""Send next track command.
def media_previous_track(self):
"""Send next track command."""
# first seek to position 0, Kodi seems to go to the beginning
# of the current track current track is not at the beginning
self.media_seek(0)
self._goto('previous')
This method must be run in the event loop and returns a coroutine.
"""
return self._goto('next')
def media_seek(self, position):
def async_media_previous_track(self):
"""Send next track command.
This method must be run in the event loop and returns a coroutine.
"""
return self._goto('previous')
@asyncio.coroutine
def async_media_seek(self, position):
"""Send seek command."""
players = self._get_players()
players = yield from self._get_players()
time = {}
@ -321,13 +358,16 @@ class KodiDevice(MediaPlayerDevice):
time['hours'] = int(position)
if len(players) != 0:
self._server.Player.Seek(players[0]['playerid'], time)
yield from self._server.Player.Seek(players[0]['playerid'], time)
self.update_ha_state()
def async_play_media(self, media_type, media_id, **kwargs):
"""Send the play_media command to the media player.
def play_media(self, media_type, media_id, **kwargs):
"""Send the play_media command to the media player."""
This method must be run in the event loop and returns a coroutine.
"""
if media_type == "CHANNEL":
self._server.Player.Open({"item": {"channelid": int(media_id)}})
return self._server.Player.Open(
{"item": {"channelid": int(media_id)}})
else:
self._server.Player.Open({"item": {"file": str(media_id)}})
return self._server.Player.Open(
{"item": {"file": str(media_id)}})