Fix nanoleaf white flashing when using scenes (#67168)
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1 changed files with 8 additions and 8 deletions
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@ -153,11 +153,17 @@ class NanoleafLight(NanoleafEntity, LightEntity):
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effect = kwargs.get(ATTR_EFFECT)
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transition = kwargs.get(ATTR_TRANSITION)
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if hs_color:
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if effect:
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if effect not in self.effect_list:
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raise ValueError(
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f"Attempting to apply effect not in the effect list: '{effect}'"
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)
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await self._nanoleaf.set_effect(effect)
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elif hs_color:
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hue, saturation = hs_color
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await self._nanoleaf.set_hue(int(hue))
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await self._nanoleaf.set_saturation(int(saturation))
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if color_temp_mired:
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elif color_temp_mired:
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await self._nanoleaf.set_color_temperature(
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mired_to_kelvin(color_temp_mired)
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)
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@ -172,12 +178,6 @@ class NanoleafLight(NanoleafEntity, LightEntity):
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await self._nanoleaf.turn_on()
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if brightness:
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await self._nanoleaf.set_brightness(int(brightness / 2.55))
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if effect:
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if effect not in self.effect_list:
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raise ValueError(
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f"Attempting to apply effect not in the effect list: '{effect}'"
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)
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await self._nanoleaf.set_effect(effect)
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async def async_turn_off(self, **kwargs: Any) -> None:
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"""Instruct the light to turn off."""
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